Oh, I see- my apologies for not understanding at first.
So right now I do not have a use for actors added, though I will need it if further in the game an item spawns for the player to pick up. When I remove all parts of the code for actors added, specifically in the Event Begin Play on my game mode, it seems to work accordingly. I don’t know how to fix it so in the future I’d be able to add actors without unwanted actors spawning, though.
I’ve also removed the actorsAdded from InventoryRemove but it doesn’t seem to have any effect.