I See. at the moment i don’t have another widget or player controller receive input. But that might change in the future.
What’s the best way of going about this? I saw your reply on a similar post and i see the poster got it working with both of the replies.
I was confused though as to how would you trigger the on drag and drop function without using the “Detect drag if pressed” on the mouse button down
is there any other ways of being able to allow drag while also allowing the slot to be clickable?