Inventory: Item(s) not appearing in player inventory

Soooo… yeah, this feel awkward! After nearly (counts bac to earliest post) Oh my Go-- I may have FINALLY made some progress! Like, A LOT of progress! I so want to put it into a devlog, but long story short, I found a resolve to my dilemma. even more than that, I came upon some neat ways to get the close to ideal vision of an inventory system I am looking to design! I’m not sure how to share the answers as I’m a bit tied up at the moment, but I followed Ryan’s tutorial, to a T and then made my own version of the add to inventory functions. Will report soon with photos!

In the second photo: Inventory Component- Has Partial Stack Macro. The item that is inside the inventory (that is in the slot) needs to have a “Quantity” check >0. If not, you can enter a null item in the inventory. Like this:

1 Like

Sorry I missed your reply! I already have solved the issues I’ve had, and I haven’t come into anymore issues so far, but I will give it a check when I get the time, since as of now, I’m AFK. thank you for the heads up!