Hi all,
Looking for some help and best way forward in creating an Inventory.
Have watch a number of youtube vids all seem good and understandable etc.
I’ve got 60 items that have a number of variables to them.
3 catergories, 20 in each.
Then most of the items there are 2 objects of the same in each, some are just 1. Have a location to spawn at and a number value.
I have all this detail in a spreadsheet, that I have exported into a CSV and have imported into UE.
Thing I’m trying to do is stream line all this csv info into being automatically populated into 60 object’s with a texture. Can this be done or do I manually have to input all the specific info into each variable?
Hopefully a few people can guide me in the right direction. Thanks!