Still waiting for review…
In the meantime, some multiplayer testing:
It works good if physics are not enabled. Replicating physics seems tricky, I couldn’t make “weld simulated bodies” replicate. I don’t know mp and replication very well, so maybe there is a way to make that work too. Anybody knows?
Btw, it’s not the part of the plugin, I just made a setup where the snap is executed on the server and the preview on the client only.