Inu Games - Modular Snap System Runtime

Hi unrealjin, you posted here too?

I’ve started to make the example like those games you mentioned, so far with cubes. Adding new cube will show the preview first, then spawn the real cube when you confirm the placement, or delete it when you cancel.

It feels pretty nice this way. But it’s true that example would be better with real house parts. If somebody knows any house part meshes I can distribute with the example, like public domain or creative commons, let me know please