"Intersecta" by 11th Dan [Indie Game - Unreal Engine 5]

Customisation Menu - 200 variations of space ship available.

This video demonstration shows how much customisation is integrated into the game design and graphics. It shows how far the game design and UI has been implemented. From the customisation menu the player chooses the configuration they want, and this rolls into the game directly affecting the game mechanics. Before take-off, on the landing pad between levels, you can choose your favourite colour and decals. You can also customise and fine tune your spaceship’s parts to alter the speed, acceleration, armour rating and handling (manoeuvrability) of the craft. These changes directly reflect in the game mechanics, and each configuration has advantages and disadvantages.

5 types of fuselages combine with 5 types of wings to give 25 different configurations, and each combination of fuselage and wings results in the craft having different speed, acceleration, handling, armour and hit point ratings. There are also 8 different colour schemes. Overall, there are 200 possible spaceship configurations, therefore.

It is about choosing the best set up for your personal playing style; choose more armour (to absorb fire) or more speed (to dodge fire) in order to tackle the different levels, enemies, and environments.

INTERSECTA – “Intense and intuitive tactical top-down shoot-em up.”
www.11thdan.com

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