UINTERFACE(BlueprintType, Category = "GlobalEvents", meta = (DisplayName = "GlobalEvents"))
class UGlobalEvents : public UInterface
{
GENERATED_BODY()
};
class AVE_APPLICATION_API IAVEGlobalEvents
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent, Category = "GlobalEventSystem")
void Event1(struct FMeta Meta, struct FData Data);
};