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Interface class as input or variable type
Development
Programming & Scripting
UI
macros
,
interface
,
unreal-engine
,
Input
,
UE4
,
Blueprint
,
question
Cucharon
(Cucharón)
December 27, 2018, 1:35pm
7
You can do by “promoting to variable” or promoting to input, etc. There should be a direct way :-/
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