Yes! I use the Ray Wenderlich grass/snow tutorials (Creating Interactive Grass in Unreal Engine 4 | Kodeco) but also capture the vector field to displace snow, mud, etc, etc. It’s quite handy, I agree.
Yes! I use the Ray Wenderlich grass/snow tutorials (Creating Interactive Grass in Unreal Engine 4 | Kodeco) but also capture the vector field to displace snow, mud, etc, etc. It’s quite handy, I agree.