Interaction HUD appearing when hovering over a hitbox and being in a spcific proximity

I’ve managed to make the interaction work, but the only problem is trying to make the widget component apepar when hovering over the hitbox, or the object. I checked youtube for any helpful tutorials, but i couldn’t find any, could anyone help me please?

Its my first time using Unreal Engine, so i really dont know anything, so if you could give it simply, that should be fine.