Interact Code working on a single object in game only - bugged?

I am an idiot.

I had assumed the time to open/close settings carried over with the blueprint. It does not. I have to set it for each door. I have been fighting with this for a while and it’s as simple a problem has Karl in Slingblade just saying “It ain’t got no gas in it”.

Thank you for your help. Please feel free to abolish me at your whim…