Instantiating a struct in Verse

You mean something like this?

Coordinates := struct {
    X : float = 0.0
    Y : float = 0.0
}


PickMap := class(creative_device):

    var Positions : []Coordinates = array{
        Coordinates { X:=1.0, Y:=3.0 } 
    }
    # Runs when the device is started in a running game
    OnBegin<override>()<suspends>:void=
        Print("Game Started")


    AddPosition(coordinates: Coordinates)<decides> : void =
        set Positions = Positions + array{coordinates}