It is being done in C++. He’s setting the static mesh in the blueprint but you can easily do it in C++, it’s just SetStaticMesh(…)
Steps are :
Create HISM component
Set the static mesh to use
Add instances
It is being done in C++. He’s setting the static mesh in the blueprint but you can easily do it in C++, it’s just SetStaticMesh(…)
Steps are :
Create HISM component
Set the static mesh to use
Add instances