Instanced Static Mesh gets scaled

Alright, so I found another bug with Instanced meshes.
If you scale them to anything other than n+1/2^x the scaling wont match the real size, therefore you will get holes between meshes that need to match up completely, like a floor. As seen in the picture the error gets bigger the integer scale compared to the decimal scale(other than 1/2^x).

https://puu.sh/tbUC9/507f8239e0.png