Hi Matthew,
I have the same issues with Instanced Static Meshes. The “n * 360 + 180” workaround is working. But for 90 or 45 degrees rotation I cannot find anything that works. The n * 360 + 90 workaround is not working.
Hi Matthew,
I have the same issues with Instanced Static Meshes. The “n * 360 + 180” workaround is working. But for 90 or 45 degrees rotation I cannot find anything that works. The n * 360 + 90 workaround is not working.