Personally I would be already happy to have only the skeleton mesh LOD feature. To have InstaLOD 1.0 in UE4.19. But understanding the Manfred’s point. Its been long time since 4.9 and nothing stops to use the current license with older UE4 versions. But cant wait to see the upcoming Indie upgrade path so can release my game during summer. Else would need manually to make LODs for few 100s skeletal meshes in Houdini.