Can confirm this worked for me using vs2022 and building the oculus 4.27.2 branch
Thanks! This solution worked for me too. For those who can’t find the option, you can also check the ‘uninstall’ section and click ‘modify.’ The debugging tools are the second option. =D Thanks again!
Thank you, you saved my day!
In UE 5.4, the error reads as follows:
Unable to find installation of PDBCOPY.EXE, which is required to strip symbols. This tool is included as part of the 'Windows Debugging Tools' component of the Windows 10 SDK (https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk).
while executing task <Strip Platform="Win64" BaseDir="Repos\Unreal-5.4" Files="#Strip Tools for Installed Win64" OutputDir="Repos\Unreal-5.4\LocalBuilds\Engine\Windows" Tag="#Installed Build Win64 Files" />
Sadly, it looks like the link to the Windows SDK in that message is broken/stale/incorrect. Anyone know the best way to let Epic know it should be updated?
you could open an issue on github or submit a pullrequest.
I just had this exact error in UE 5.4.2 and the suggestion from @uexilon fixed it for me.
Unanswered stuff again, here we go.
Its because you dont have debugging symbols for Windows SDK, to fix that
ControlPanel->Apps&Features
- Find any windows sdk by typing
windows sdk
, - You can grab the latest one and click
modify
- Splash screen and window will pop up.
- Select
Change
- Now you see clearly
Debugging symbols
unticked in second order. - Click it and install.
Its done, enjoy.
just install it from winsdksetup.exe
Much Obliged. Instructions on Windows 11 are slightly different. As i’m tutorialising it for our business, i’ll share here:
Now reading this error, you’d think it needs to be something to do with Windows SDK not being installed. But it turns out Epic haven’t updated the error message in quite a while. The solution is the following:
On start bar, go to: Add & Remove Programs → Search the Windows Software Development Kit → Change → Add Debugging Tools for Windows.
I had a couple here, so I picked the latest version of WinSDK.
All good now. Thanks