Inside Unreal: Adding Mod Support with the Simple UGC Plugin

As far as mod.io support for this, it seems most of mod.io’s plugin is basically an API wrapper that has functions that assist in in-game managing of mod.io accounts, subscribing to / retrieving mods and their metadata directly from mod.io’s servers, etc. The mod.io tools stop at the point where a zip file and its metadata are downloaded to a particular directory. From there, likely with some glue code to handle local file management, the Simple UGC code can take over, detecting and applying the mods in the /Mods directory.

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