That is the intent on my end. I hope to add some other functionality to it to make it more robust at some point. For now, it will remain scoped around Robo Recall’s capabilities (minus code mods) as we have a shipped game using the methods and a bigger example in it.
I can’t imagine why not, but I am not terribly familiar with their tech. I’ve had brief conversations with that team, so we’ll see I suppose!