Inside Unreal: 4.26 Release Highlights

I am WAY late to this party as I am making a mid-production switch from…that other engine…for my current undertaking. Do we have a release date nailed down for the stable release of 4.26? Some of the VR/AR QOL updates would be welcomed, along with a bunch of the other listed features. This seems to be one of the most solid updates in a while and looks like a solid push for the last update before UE5.