Input Action stop working after removing widget

Hi, i’m working on a vampiror survivor stylish game for learning UE and found some problem im not beeing able to fix.

After leveling up, a widget is created so the player can select a new stats/skill. After selecting it, the widget is removed, but the enhance input for the mouse stop working/get weird working only if i click a bunch of time? Anyone knows what might be happening?

creating widget screenshot

closing widget screenshot

Hey @kWn10 did you try to set the mode in Game and UI when you close the widget?
Are others UI with focus in the game?

What I normally do when I open a widget is remove the current mapping context and add a new one. When is close I push the removed mapping context again.

Using the set mode game and UI worked!