Collaborative / Competitive Shooter
If you like movies like Pacific Rim / Stargate / Starship Troopers or games like Divinity / Anthem / Destiny, this is the game for you.
The game has been through the design and specification phases for more than 4 years and is now ready for production.
Estimated production cost is more than $2 million, which I do not have in my pocket.
So I am looking for skilled and motivated talent who would like to be part of the team – and can participate on a profit share agreement based on hours contributed.
You decide when and how much you want to contribute.
If you stop working on the project for any reason, your contribution still counts in full.
I have worked 30 years in Software development management, Consultancy and QA.
Those will be my roles on the team also.
The game has a dedicated site with all game design documents and tasks.
Here is what the team need for the phase 1:
Technical Architect
Define the UE architecture, file structure, source control, and everything else needed for a large project with many assets and team members. Must have had a similar role before.
Programmers
Core game code. Modular, re-usable, clean code and blueprints are what we like. You should too.
**Technical Animators/Modelers **
Construct and animate 3D models: Robots, Spaceships, Weapons, Animals. Realism is key.
There is no traditional animation pipeline in this project, only inverse kinematics and procedural animation. Prior experience with IK, Skeletal Mesh systems, etc. are needed.
Universe Builders
Procedural world generation, from complete star systems to local terrain and fauna.
Open to using/extending/combining existing assets for this, but must be UE based.
**Interface Builders **
GUI, menus and HUD´s. Multi-platform. Windows initially. PS/Xbox/Mobile/Switch/VR later.
This is one of the only parts of the game not designed in detail yet, so here is your chance to shine.
Team members must have extensive experience in Unreal 4.
Good written and spoken English is required.
Experience from AAA production is a plus.
Interest in enhancing and contributing to the current game design is a plus.
Contact [EMAIL=“UndefProducer@Gmail.com”]UndefProducer@Gmail.com and let us talk.