Thank you for your code snippet. It’s good for procedural population for level. Can I somehow turn this into a procedural generator? The player can travel in an infinite direction and islands will be generated, and they will depend on the seed.
Thank you for your code snippet. It’s good for procedural population for level. Can I somehow turn this into a procedural generator? The player can travel in an infinite direction and islands will be generated, and they will depend on the seed.