Infinite Random Floating Islands Generator

So, islands in the sky 101 is:

Almost immediately, it becomes apparent, that because the process is random, you sometimes get overlapping objects.

To avoid that, I kept an array of locations placed so far, and checked against that with a distance.

Is this the kind of thing you mean?

It may also suit you better to use RandomPointInBoundingBox. It really depends where you’re heading…

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