I’m probably running the bare minimum of specs for UE4, but mine has been going for over 3 hours now. I don’t need to load the demo but still wanted to see what would happen if I tried to load it. My mem usage by the editor has pushed up to nearly 5 gigs now after 3 hours and I have various ~15 MB shader compile worker processes popping in and out.
Yeah I think I’m going to kill it. This is an old xw6200 server with a 4GB Radeon 6950 and 6GB RAM (lol). Guess it’s back to studying blueprints.