Inertialization

Just to share of what I’ve learned after using inertialization:

  1. You can have multiple Innertialization nodes in the graph. they don’t really cost much, so I use one right after every blend space.
  2. If you use this node AFTER addative animations - you gonna have a bad time.
  3. If you use this node after ik nodes - you gonna have a bad time.
  4. It doesn’t work properly on sub graphs :frowning: Just like montages.
  5. Does amazing job on start / stop animations, and transitioning from walk-run blendspace to idle state with single animation.
  6. Screw those jump start and jump end animations! rally!

Basically my idea was - slam one of those nodes at the end of the graph and it will work :smiley: and after 2 days of debugging what causes bad ik and anim frame skipping… I realized there is no frame skipping, only IK and additive gives weird high velocities that ends up in terrible blends.

9 Likes