Indigenous

Contribution

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@voltaire585: We still aren’t sure on a release date. There’s two stages to being “complete” in terms of releasing content to the public. The first stage is getting it functionally complete and working how we want it internally. The second stage involves reworking quite a bit of the blueprint setup to ensure it’s completely modular, clean, flexible and easy to understand for those who aren’t as fluent with blueprints. Catering a blueprint setup for one specific game is much easier than abstracting it to work with 1000 different types of RPG! We’re tossing a couple ideas around in regards to how we’d distribute this system, and right now we’re bouncing between a release when the entire system is done vs. release each module as it reaches the 2nd stage of complete.

@Guneriboi: Thanks for your interest! We’re stretched pretty thin in terms of ability to manage non-critical staff at the moment, but we would be open to talking with a writer if he had some formal training in linguistics and had a desire to create uniquely primitive written and spoken languages and dialects.
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Thanks for the reply. I believe I have a little knowledge and understanding about the trials and tribulations regarding unique ways of creating such projects.

A little about me…I’m been around a while doing what your team is striving to achieve - the difference with me is that I am an Indigenous Australia with strong links in Knowledge Management - as aspect of this is language as well as cultural heritage management and maintenance. I play with Oculus Rift, have developed with Torque and its various update, converted to Unity3D and have delivered a few iterations based upon the similar premise to what your team are trying to achieve.

With respect to linguistics, I have used the Linguist’s Toolbox to undertake a comparative analysis of twelve endangered languages from Western Queensland in Australia, I manage the National Indigenous Radio Service here in Australia which links over 120 communities through satellite broadcasting and my pet project is the development of an application for HbbTV which essentially will be a platform for translating dreamtime stories, myths and legends into a series of interactive quests that any user can play to explore traditional country.

I think this is enough for now. My Masters is in Indigenous Knowledge Management and I could send you a link regarding this and my effort to ignite an international community for Virtual Heritage. I am also exploring Unreal Engine 4 and your work on RPG capabilities for this engine is of great interest to me. I dabble in programming too.