Increase Non-Streaming Texture Pool Size?

Since it is not saving, navigate to Unreal Projects > YourProjectName > Config > DefaultEngine.ini and enter the settings you see highlighted below. Be sure to save this file and then re-open your project.

Hopefully this resolves your issue but let me know if it does not and we can try another process.

Cheers,

i don’t know if it is working right, first i tried adding it to the bottom of the default engine ini but it had no effect it seems, i typed in stat streaming and it showed 1000mb still. then i added the lines right under the script engine render settings and now when i enter stat streaming it shows 0 mb…i am going to try to add a picture of them

here is the default engine ini i accidentally named the picture file default game…but it was the default engine ini

Thank you!

r.Streaming.PoolSize 50000 works fine do not use an “_” before 50000