Inconsistent dll linkage in tutorial.

OK. To create this subclass I was exactly (as possible) following the tutorial above. In UE4 (or I also tried 5) I create c++ class (a little harder to find than the tutorial says) and then I choose pawn as the parent class. I then added the code in the tutorial to the class — including the UCameraComponent.

Anyways… the output of the VS2019 build looks like: