Inconsistent building when packaging game

Sure this is the only log i see generated. from: (.\Saved\Logs)
link text

I have attempted to build both using source and binary.
The attempt is to package for Windows 64 platform but all seem affected.

Also is my DxDiag in case you need it. link text

If there is any more information you need let me know.

EDIT: I did some more testing and now i get the same error when trying to compile in visual studio using source build…
But with binary / retail build it compils in Visual Studio, but will not build/ package from the editor.

Cheers!