In what order should I start studying

Hey @Twitch_fn_myst1c — welcome to the Unreal Engine world! :tada: Great to see you diving in.

Here’s a solid learning path that many beginners find helpful:

:japanese_symbol_for_beginner: Start With the Basics

  • Unreal Engine 5 Fundamentals (on Epic’s Learning portal)
    Learn the interface, blueprints, navigation, and how the engine “thinks”.
  • Your First Hour in Unreal Engine — a great jumpstart if you’re totally new.

:man_technologist: Then Start Learning C++ in UE

  • Intro to C++ in Unreal Engine
    Epic has beginner-friendly lessons that tie directly to how UE uses C++.
  • Creating your first class & actor, working with components and logic

:repeat_button: Combine Both in a Small Project

  • Build something simple (like an interactive door, or mini-game)
  • Try to apply both blueprint and C++ logic — this is where it clicks!

Once you’re confident with managing assets, materials, or working on bigger scenes, you’ll also start wondering:
“How do I organize all these assets, tasks, and fixes I keep thinking of?”

That’s where tools like our plugin, Asset Optics, can help:

  • Add checklists and comments to assets directly in the content browser
  • Sync everything to a web dashboard to stay organized
  • Great for students and solo devs too — no Trello or Notion needed

Not something you need on Day 1, but when your projects grow, it helps avoid getting overwhelmed with messy folders or forgotten tasks.

Let us know how your learning goes — Unreal has an amazing community, and you’re in good company!

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