In Scene Outliner: renaming group without renaming its children

I’ve finally figured this out and I remember coming across this question before, so I hope this is helpful to someone in the future.
http://williamgs.com/blog/?p=1053

Select Group Actor / Renaming Groups (without selecting Group Members)

  • Verify “Allow Group Selection” is enabled
  • R-Click group actor or any member: Groups > Unlock
  • Select group actor
  • CTRL+SHIFT+G (disable “Allow Group Selection”)
  • Deselect all group members individually. This will leave only the group itself selected
  • Rename the group actor
  • [Optional] CTRL+SHIFT+G (re-enable “Allow Group Selection”)
  • [Optional] R-Click group: Groups > Lock

Select Group Members (without selecting Group Actor)

  • Verify “Allow Group Selection” is enabled
  • Verify group is Locked
  • Select any group member (but not the Group Actor)

Add Group Members

  • Verify “Allow Group Selection” is enabled
  • Group Locked/Unlocked doesn’t matter
  • Select existing group actor or any member
  • CTRL+Select: Add new members to selection
  • R-Click on new member: Groups > Add to Group

Remove Group Members

Do NOT R-Click the member: Groups > Remove from Group. This will destroy your group because everything is still selected

  • Verify “Allow Group Selection” is enabled
  • R-Click group actor or any member: Groups > Unlock Group
  • Select members for removal only
  • R-Click any selected: Groups > Remove from Group
  • [Optional] R-Click group: Groups > Lock