In-App purchases in 4.18

I’d be interested in talking to someone who has actually had this working. I am having my doubts that in-app purchases via blueprints or any UE subsystem have ever worked. I have scoured the internet for two months and not found evidence that anyone has done this successfully.

If it’s not working we need to make it work, but that’s a goose chase until there’s some solid confirmation that it worked in the past and that it’s broken now. I’ve had posts up on answerhub for a month and no reply - it’d be nice if someone from Epic familiar with iOS in-app purchases could drop in and discuss it.

I’ve been advised that the better way forward is to use GameSparks to handle the in-app purchases, but that’s not nearly as nice and tidy as using the built-in stuff. But I think that may be our only option.