Improved Keyboard/Gamepad Input & Widget Focus Handling for UMG Menus

@NickDarnell hey, this thread is now more than 2 years old and I didn’t see any improvements in the way the focus is handled.
Did you planned to push something on this or should we stick with custom improvments?
I mainly think about the “onFocus” “onUnfocus” that are pretty easy to push without any side effects but it will helps us a lot.
Having to build the engine just to fix this module is not user friendly.
I hope you can do somehting on this!
thanks,