100% agree.
Brilliant! This is an excellent quick fix/hack for solving the “focused” styling problem. You inspired me to make this change in SWidget.cpp, as well, to make focus events trigger hover events.
!!!WARNING!!! I know, hacky af…but works for my use case and is what I’ll be doing until Epic finds a cleaner solution.
FReply SWidget::OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
{
//-----------------------------
// CUSTOM CODE
FPointerEvent MouseEvent;
OnMouseEnter(MyGeometry, MouseEvent);
//-----------------------------
return FReply::Unhandled();
}
void SWidget::OnFocusLost(const FFocusEvent& InFocusEvent)
{
//-----------------------------
// CUSTOM CODE
FPointerEvent MouseEvent;
OnMouseLeave(MouseEvent);
//-----------------------------
}
I’m doing something very similar to handle navigating between menus and losing focus due to clicking outside the window.