Importing .umap and assets

To prevent such issues with dependencies you need to Migrate the assets(or the level) into the other project’s Content folder, or;

  • Create a folder named Content in your hard drive
  • Select the map in your content browser > right click > Asset Actions > Migrate
  • Show that folder you created as destination.
  • Bring that Content folder into the other computer and paste whatever is in it into the new project’s content folder.