Importing A.R.T rig to motionbuilder, scene empty with invisible bones?

ART is based around Maya and not MotionBuilder. The ART rig is not directly compatible or exportable to MotionBuilder.

For Setting up a Rig in MoBu, you’ll want to import a clean FBX with just your character’s skeleton and mesh (basically what you’d import into the engine). You’ll need to then characterize in MotionBuilder. More info on that here: Characterization in MotionBuilder -3dmotive - YouTube

If this answers your question, please mark as answered. If you have any more questions let me know!