The ability to mass import a list (thousand-entry lists) into an Enum would be most appreciated. Perhaps a CSV-format?
NameOfEnum1,NameOfEnum2
AnEntryForNumber1,AnotherEntryThatShouldBeIn2
ASecondEntryFor1,SecondEntryFor2
Just a quick thought.
The ability to mass import a list (thousand-entry lists) into an Enum would be most appreciated. Perhaps a CSV-format?
NameOfEnum1,NameOfEnum2
AnEntryForNumber1,AnotherEntryThatShouldBeIn2
ASecondEntryFor1,SecondEntryFor2
Just a quick thought.
Enums are uint8, meaning they can’t have more than 256 entries. You should consider just using an int, FNames or (probably the best), GameplayTags. Those are just a .txt file in your config folder so if you format it properly you can easily add them in a batch.
Huh. Bit weird for me to be able to manually just click through and add over 260 then. Using BPs, not C++. Not going to touch M$.
Interesting, maybe BP enums work differently… But they natively cast to byte I can’t see how that would work.