Hello kind forum members!
I’m still really new to UE and have been toying around with various bits including playing videos and Image playes to make a cutscene. Whenever I test the video in viewport or build I get a glare from a light that (I can assume) is coming from the Image plate in video reflecting in the camera. I’ve looked for a few tutorials but none of them solved it.
How do i turn off/tone down the light so that the view isn’t picking up this flare/reflection?
Thank you all in advance!