Image plate reflecting on camera

Hello kind forum members!

I’m still really new to UE and have been toying around with various bits including playing videos and Image playes to make a cutscene. Whenever I test the video in viewport or build I get a glare from a light that (I can assume) is coming from the Image plate in video reflecting in the camera. I’ve looked for a few tutorials but none of them solved it.

How do i turn off/tone down the light so that the view isn’t picking up this flare/reflection?
Thank you all in advance!