Interesting so I initialized the widget as you suggested, but now nothing including the images get loaded when I try to add them after the fact. I even tried to initialize with the proper variables instead of just hard-coded placeholders (as seen here) and no dice. Here is the full code maybe I did something wrong?
I removed Expose on Spawn and am using OnInitialized. I also am not sure how to check if the variables are serialized properly, best I could do was check the “Save Game” option on them in the Item Container widget but that did nothing so I unchecked them again.
Also sorry for the rats nest of code, I swear it was more organized before I started debugging this haha