Image gets passed to Child Widget, but String does not

Ok I managed to get this working!

  1. Create function in child widget to save the model
  2. Forward the OnClicked Cal to child widget and spawn logic there
  3. Destory previous actors and spawn a new one.

Thank you so much @Roy_Wierer.Seda145 for the help it has been greatly apprecitated and insightful. I hope you feel better!

Also used the method from post https://forums.unrealengine.com/t/how-to-have-different-button-clicks-events-per-child-widget/1230864/2 post to get me the spawning to work.

Code Below for everyone else:



You can mark this resolved, thank you again!

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