I'm Writing a UE4 Blueprints Book, But what would you like to see in it?

Nie that you like my suggestions :slight_smile: i kind of thinking to make video tutorial about class tree and structures myself so i can direct people who don’t understand those things somewhere

I +1 that too if books whats to dive in to C++ too, it also good lesson to understand blueprints more too

Also don’ forget to send copy to epic… since this might be first book releted to unreal 4 :stuck_out_tongue: