I feel like there is an unintended collision happening somewhere in my game, but it’s hard to find out which Actor or component is causing it.
Is there a command that will show me what collided with what when any collision occurs?
I feel like there is an unintended collision happening somewhere in my game, but it’s hard to find out which Actor or component is causing it.
Is there a command that will show me what collided with what when any collision occurs?