I'm Creating a Infinite tile spawner but it doesn't spawn after first 2. tile

Hi guys i am a noob. İm trying to make a infinite tile spawner but something is wrong with my blueprint and i dont know what is

this is my chunktrigger blueprint

And my chunkchecker function

i tried debug a while problem seems like in the current chunk node or overlap component

when on first tile current_chunk prints BP_tile but on second tile it prints none or Bp_tile it probably should be BP_tile1