Illegal Property Override Warnings - Request Thread

Pixel Programmable distance on foliage is currently considered an illegal property override if set above 0.0, despite being exposed in editor. This greatly limits the amount of optimization one can do for custom foliage. This is especially important when creating higher fidelity experiences or more open world maps like rpg’s or larger BR’s. This simple fix could save a lot of frame rate optimization.

Additionally I understand this feature isn’t supported for lower end platforms however a simple scalability switch could be included to counteract that.

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