Ignore Array Index on Condition

If I understand correctly, you only want to select a body part to attack if the value difference is positive (Enemy stat stricly greater than player stat).

You can try something along those lines:

Obviously I don’t have access to your exact nodes, but you get the logic behind this example.
You can have a branch node (if statement) to check the max value of the array and only set your body part if it is positive.