Ok, you can still do blueprint foliage in 5.3.2
Put a static mesh foliage type in the foliage tool
then you can right click it and convert it to an actor type
Yikes…
Ok, you can still do blueprint foliage in 5.3.2
Put a static mesh foliage type in the foliage tool
then you can right click it and convert it to an actor type
Yikes…