[=Vega+;141059]
Yeah, we bake with turtle. It is actually not bad for baking, and 10x faster than Mental Ray so kinda funny it is called Turtle. The only drawback has been that it seems to have half a billion settings that we had to play with to get it right (where Mental Ray is much easier) but once we figured it out it is rinse and repeat. Even though the render quality of turtle is a lot lower than Mental Ray when it comes to shaders, there doesn’t seems to be a lot of difference when it comes to baking. Maybe sometime I will do some real tests of Maya LT Turtle vs XNormal vs Blender vs whatever else I can get my hands on - and post the results to the forums.
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Turtle vs. XNormal would be quite interesting. Does Turtle have a synced tangents workflow with UE4 then? Is there a MikkTSpace option?