Honestly this is the point where my inexperience fails me. My work in debugging UE project code so far has been during project building in vs.
I know there is options for displaying the call stack during a crash, but I don’t think I have it enabled.
All I had on the UE console during the crash was the file name and line number where I called initialise.
Open to suggestions on this obviously.
And that is the exact reason I chose this module. Ill be back on this tomorrow, will try to setup the stack trace and post it here. Thank you.